About

Games shaped by the people who play them.

CapyHive is an experiment in giving a community a creative agent of its own.

Why this exists

Game development usually separates the people making decisions from the people playing. We think an agent can make that loop much tighter: listen to a community, build a playable response, learn from what happens, and do it again.

What we’re building

A game agent that can live alongside a community, understand its running jokes and shared interests, and turn the best ideas into small games everyone can enjoy together.

Where we are now

CapyHive is in an early, non-commercial stage. We are talking with community hosts and learning which parts of the creative loop should be automated—and which should always stay human.